Spread Thin
A movement-based puzzle game made for the Pirate Software - Game Jam 14 utilizing the them of "it spreads". Listen to smooth jazz as you solve your way through 15 delectable puzzles.
Controls:
- Movement: WASD / arrow keys
- UI Navigation: mouse left-click
- Reset: R (hold)
- Pause: Escape / P
A game by Tipping Pancakes
- Ben "The Crouton" Schraad
- Daniel "Jelly Fiend" Schraad
Main Menu Music:
- Music_For_Videos - Jazz Happy
Gameplay Music:
- LudoLoon Studio - Tabletop Jazz Cafe
- Music_For_Videos - A Jazz Piano
- JuliusH - Cool Piano Jazz
SFX:
- aglinder - Massacred Banana 03
- Sonicquinn - Footstep_Male-Gravel-Scrapes_Mono_96000.wav
- EricsSoundschmiede - stone_rock_stereo_falling.wav
- EpicWizard - Drinking Glasses contact (Clink)
- Anton - male_drinking_slurping_aaaaaaaaaaah_small_belch.wav
- zazz.sound.design - Bloop_Jar.wav
- EricsSoundschmiede - champagne plopp bottle open plop blop.wav
Status | Prototype |
Platforms | HTML5, Windows |
Release date | Jan 26, 2024 |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Author | Tipping Pancakes |
Genre | Puzzle |
Made with | Godot |
Tags | 2D, Atmospheric, bread, Casual, Cute, Indie, kawaii, Short, Singleplayer |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
Development log
- Spread Thin Changelog 1/26/2024Jan 26, 2024
Comments
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Absolutely love the game. Found a bug that happens all of the time when I pause with "P" and press "R". Other than that small detail, Absolutely enjoyed it
Ah, that would be the quick reset. In hindsight, we should have included a tidbit about that somewhere. ^^; And thank you for the kind words! :)
-Daniel
So frustrating at first then you start flyin'. Nice Job, i like the clever use of simple game mechanics.
Thank you very much! :)
-Daniel
Amazing how after a few level the brain starts making the knife movement more intuitive. Very cute!
Thank you so much! I'm glad the controls clicked for you after a few puzzles! :)
-Daniel
I love the theme, it's super cozy and polished! Just moving back and forth spreading and un-spreading feels very satisfying.
I got stuck on the first bagel level though :( I just cannot visualize how to make the blade do what I want it to do properly. I think it's because the control scheme is relative to the blade position, combined with muscle memory from other WASD games. I keep pressing A/D to try to move literal left/right instead of rotating, or W/S to move literal up/down instead of relative forwards/backwards. Anyways skill issue
Thank you for the kind words! :D
The tank controls are rather tricky to get down. Even after hours of testing, I'll still get confused, myself! We experimented with alternative control schemes, but the tank controls were the only option that really worked for this style of puzzle game. We'll definitely remember this when we design our next game; deciding on a simple and fun movement mechanic may be the best first step to take when brainstorming game ideas! :)
-Daniel
Great great work, polished wonderfully. Wish I was better at this sort of game, but I love it!
Thank you so much! :D
-Daniel
I wish this was my submission. Great work
Thank you! :D
-Daniel